Godor: Sword and Fire

A 2D Metroidvania, hack and slash single-player game. Explore, discover, and fight your way to wipe out all of the monsters living in an abandoned castle.

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Responsibilities: Game/Level Design, Player/Level Progression, Game balance, Environmental Hazards, Menu, Audio Programming.

Game Design:

Pre-production Level Progression Diagram:

LevelProgressionImage.png
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Unity: 3D Stealth Puzzle (Project Lead/Design/Programming)

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2D Platformer (Sole Developer)